T-Shirt (Male Cut) – Rigged for MetaHuman & UE5
Upgrade your character’s wardrobe with this highly detailed, realistic [T-Shirt] asset. Featuring natural fabric folds, carefully crafted seams, and 4K PBR textures, this garment is designed to simulate soft cotton and deliver superior realism in close-up shots.
Whether you are building characters for Unreal Engine projects, VR experiences, or digital fashion scenes, this asset drops seamlessly into your pipeline. It is fully rigged, optimized for real-time performance, and meticulously fitted to match standard character skeletons.
Key Features:
- Plug-and-Play Rigging: 100% compatible with UE5 Manny/Quinn skeletons and ALL male/female MetaHuman body types.
- High-Fidelity Textures: Includes 4K PBR materials for stunning visual quality.
- Clean Topology: Optimized mesh structure with no NGons, overlapping vertices, or overlapping UVs.
- Custom Reference Bodies: Includes custom-crafted reference bodies modeled to exactly match standard MetaHuman proportions. This ensures a flawless fit for your MetaHumans across all height and weight variations.
Compatibility & Skeletons
Fully supports the following MetaHuman proportions:
- Normal: Average / Underweight / Overweight
- Tall: Average / Underweight / Overweight
- Short: Average / Underweight / Overweight
Included File Formats
- Unreal Engine 5.3+: Rigged (All MetaHuman bodies + UE5 Manny/Quinn)
- Unity 2022: Rigged (Male/Female Humanoid Skeleton)
- Blender 4.0 (Cycles): Rigged (Includes clothing assets for all body types)
- Maya 2017 (Arnold 5.3+): Static Mesh (Male/Female bodies with clothing)
- 3ds Max 2021 (V-Ray 5): Static Mesh (Male/Female bodies with clothing)
- Cinema 4D R18 (Arnold 3.2): Static Mesh (Male/Female bodies with clothing)
- FBX / OBJ / glTF / GLB / USDZ: Static Mesh (Male/Female bodies with clothing)
Technical Specifications
- Rigged: Yes (UE5, Unity, Blender)
- Morphs / Cloth Simulation: No
- Number of Characters: 20 (Custom reference bodies)
- Scale: Real-world scale (Centimeters)
- Naming Conventions: Clean, custom names for all objects, textures, and materials (No default naming).
Geometry Details (LOD 0):
- Vertices: 8,162
- Triangles: 14,930
- Polygons: 6,766
Texture Resolutions:
- 4096 × 4096: Bodies, Clothes, Hair
- 1024 × 1024: Eyes
T-Shirt (Male Cut) — 3D Model for MetaHuman & UE5
T-Shirt
High-poly
- ZTL
- Polycount
- 1
- Subtools
- 1
- Includes
- 1
- Software
- 1
Sold on Gumroad. Price and license on the listing.